x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r34241545 = x;
double r34241546 = y;
double r34241547 = z;
double r34241548 = r34241546 * r34241547;
double r34241549 = r34241545 - r34241548;
return r34241549;
}
double f(double x, double y, double z) {
double r34241550 = x;
double r34241551 = z;
double r34241552 = y;
double r34241553 = r34241551 * r34241552;
double r34241554 = r34241550 - r34241553;
return r34241554;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))