Average Error: 0.0 → 0.0
Time: 855.0ms
Precision: 64
\[x - y \cdot z\]
\[x - z \cdot y\]
x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
        double r34241545 = x;
        double r34241546 = y;
        double r34241547 = z;
        double r34241548 = r34241546 * r34241547;
        double r34241549 = r34241545 - r34241548;
        return r34241549;
}

double f(double x, double y, double z) {
        double r34241550 = x;
        double r34241551 = z;
        double r34241552 = y;
        double r34241553 = r34241551 * r34241552;
        double r34241554 = r34241550 - r34241553;
        return r34241554;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x + y \cdot z}{\frac{x + y \cdot z}{x - y \cdot z}}\]

Derivation

  1. Initial program 0.0

    \[x - y \cdot z\]
  2. Final simplification0.0

    \[\leadsto x - z \cdot y\]

Reproduce

herbie shell --seed 2019163 
(FPCore (x y z)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"

  :herbie-target
  (/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))

  (- x (* y z)))