\frac{x + y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r26487049 = x;
double r26487050 = y;
double r26487051 = r26487049 + r26487050;
double r26487052 = 2.0;
double r26487053 = r26487049 * r26487052;
double r26487054 = r26487053 * r26487050;
double r26487055 = r26487051 / r26487054;
return r26487055;
}
double f(double x, double y) {
double r26487056 = 0.5;
double r26487057 = y;
double r26487058 = r26487056 / r26487057;
double r26487059 = x;
double r26487060 = r26487056 / r26487059;
double r26487061 = r26487058 + r26487060;
return r26487061;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019163
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))