\left(\frac{x}{2.0} + y \cdot x\right) + z\left(\frac{x}{2.0} + y \cdot x\right) + zdouble f(double x, double y, double z) {
double r10073601 = x;
double r10073602 = 2.0;
double r10073603 = r10073601 / r10073602;
double r10073604 = y;
double r10073605 = r10073604 * r10073601;
double r10073606 = r10073603 + r10073605;
double r10073607 = z;
double r10073608 = r10073606 + r10073607;
return r10073608;
}
double f(double x, double y, double z) {
double r10073609 = x;
double r10073610 = 2.0;
double r10073611 = r10073609 / r10073610;
double r10073612 = y;
double r10073613 = r10073612 * r10073609;
double r10073614 = r10073611 + r10073613;
double r10073615 = z;
double r10073616 = r10073614 + r10073615;
return r10073616;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
(+ (+ (/ x 2.0) (* y x)) z))