x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r10877697 = x;
double r10877698 = y;
double r10877699 = r10877698 * r10877698;
double r10877700 = r10877697 - r10877699;
return r10877700;
}
double f(double x, double y) {
double r10877701 = x;
double r10877702 = y;
double r10877703 = r10877702 * r10877702;
double r10877704 = r10877701 - r10877703;
return r10877704;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))