Average Error: 0.1 → 0.1
Time: 19.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9029449 = x;
        double r9029450 = y;
        double r9029451 = cos(r9029450);
        double r9029452 = r9029449 + r9029451;
        double r9029453 = z;
        double r9029454 = sin(r9029450);
        double r9029455 = r9029453 * r9029454;
        double r9029456 = r9029452 - r9029455;
        return r9029456;
}

double f(double x, double y, double z) {
        double r9029457 = x;
        double r9029458 = y;
        double r9029459 = cos(r9029458);
        double r9029460 = r9029457 + r9029459;
        double r9029461 = z;
        double r9029462 = sin(r9029458);
        double r9029463 = r9029461 * r9029462;
        double r9029464 = r9029460 - r9029463;
        return r9029464;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))