Average Error: 0.1 → 0.1
Time: 15.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r10654915 = x;
        double r10654916 = y;
        double r10654917 = sin(r10654916);
        double r10654918 = r10654915 + r10654917;
        double r10654919 = z;
        double r10654920 = cos(r10654916);
        double r10654921 = r10654919 * r10654920;
        double r10654922 = r10654918 + r10654921;
        return r10654922;
}

double f(double x, double y, double z) {
        double r10654923 = x;
        double r10654924 = y;
        double r10654925 = sin(r10654924);
        double r10654926 = r10654923 + r10654925;
        double r10654927 = z;
        double r10654928 = cos(r10654924);
        double r10654929 = r10654927 * r10654928;
        double r10654930 = r10654926 + r10654929;
        return r10654930;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))