Average Error: 0.0 → 0.0
Time: 9.5s
Precision: 64
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
x \cdot y + \left(x - 1.0\right) \cdot z
x \cdot y + \left(x - 1.0\right) \cdot z
double f(double x, double y, double z) {
        double r10508132 = x;
        double r10508133 = y;
        double r10508134 = r10508132 * r10508133;
        double r10508135 = 1.0;
        double r10508136 = r10508132 - r10508135;
        double r10508137 = z;
        double r10508138 = r10508136 * r10508137;
        double r10508139 = r10508134 + r10508138;
        return r10508139;
}

double f(double x, double y, double z) {
        double r10508140 = x;
        double r10508141 = y;
        double r10508142 = r10508140 * r10508141;
        double r10508143 = 1.0;
        double r10508144 = r10508140 - r10508143;
        double r10508145 = z;
        double r10508146 = r10508144 * r10508145;
        double r10508147 = r10508142 + r10508146;
        return r10508147;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1.0\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  (+ (* x y) (* (- x 1.0) z)))