x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5.0
\left(2 \cdot \left(x \cdot z\right) + \left(\left(x \cdot y\right) \cdot 2 + x \cdot t\right)\right) + y \cdot 5.0
double f(double x, double y, double z, double t) {
double r7238820 = x;
double r7238821 = y;
double r7238822 = z;
double r7238823 = r7238821 + r7238822;
double r7238824 = r7238823 + r7238822;
double r7238825 = r7238824 + r7238821;
double r7238826 = t;
double r7238827 = r7238825 + r7238826;
double r7238828 = r7238820 * r7238827;
double r7238829 = 5.0;
double r7238830 = r7238821 * r7238829;
double r7238831 = r7238828 + r7238830;
return r7238831;
}
double f(double x, double y, double z, double t) {
double r7238832 = 2.0;
double r7238833 = x;
double r7238834 = z;
double r7238835 = r7238833 * r7238834;
double r7238836 = r7238832 * r7238835;
double r7238837 = y;
double r7238838 = r7238833 * r7238837;
double r7238839 = r7238838 * r7238832;
double r7238840 = t;
double r7238841 = r7238833 * r7238840;
double r7238842 = r7238839 + r7238841;
double r7238843 = r7238836 + r7238842;
double r7238844 = 5.0;
double r7238845 = r7238837 * r7238844;
double r7238846 = r7238843 + r7238845;
return r7238846;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Simplified0.1
Taylor expanded around inf 0.1
Final simplification0.1
herbie shell --seed 2019162
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))