\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r4893591 = 1.0;
double r4893592 = x;
double r4893593 = r4893591 - r4893592;
double r4893594 = y;
double r4893595 = sqrt(r4893592);
double r4893596 = r4893594 * r4893595;
double r4893597 = r4893593 + r4893596;
return r4893597;
}
double f(double x, double y) {
double r4893598 = y;
double r4893599 = x;
double r4893600 = sqrt(r4893599);
double r4893601 = r4893598 * r4893600;
double r4893602 = 1.0;
double r4893603 = r4893602 - r4893599;
double r4893604 = r4893601 + r4893603;
return r4893604;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019162
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))