\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{\left(t - a\right) \cdot z + x \cdot y}{\left(b - y\right) \cdot z + y}double f(double x, double y, double z, double t, double a, double b) {
double r39044634 = x;
double r39044635 = y;
double r39044636 = r39044634 * r39044635;
double r39044637 = z;
double r39044638 = t;
double r39044639 = a;
double r39044640 = r39044638 - r39044639;
double r39044641 = r39044637 * r39044640;
double r39044642 = r39044636 + r39044641;
double r39044643 = b;
double r39044644 = r39044643 - r39044635;
double r39044645 = r39044637 * r39044644;
double r39044646 = r39044635 + r39044645;
double r39044647 = r39044642 / r39044646;
return r39044647;
}
double f(double x, double y, double z, double t, double a, double b) {
double r39044648 = t;
double r39044649 = a;
double r39044650 = r39044648 - r39044649;
double r39044651 = z;
double r39044652 = r39044650 * r39044651;
double r39044653 = x;
double r39044654 = y;
double r39044655 = r39044653 * r39044654;
double r39044656 = r39044652 + r39044655;
double r39044657 = b;
double r39044658 = r39044657 - r39044654;
double r39044659 = r39044658 * r39044651;
double r39044660 = r39044659 + r39044654;
double r39044661 = r39044656 / r39044660;
return r39044661;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 22.1 |
|---|---|
| Target | 16.7 |
| Herbie | 22.1 |
Initial program 22.1
rmApplied +-commutative22.1
rmApplied *-commutative22.1
Final simplification22.1
herbie shell --seed 2019162
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))