\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\mathsf{fma}\left(\frac{\sqrt{a} - \sqrt{\frac{1.0}{3.0}}}{\sqrt{a - \frac{1.0}{3.0}}} \cdot \frac{\sqrt{a} + \sqrt{\frac{1.0}{3.0}}}{3}, rand, a - \frac{1.0}{3.0}\right)double f(double a, double rand) {
double r4888035 = a;
double r4888036 = 1.0;
double r4888037 = 3.0;
double r4888038 = r4888036 / r4888037;
double r4888039 = r4888035 - r4888038;
double r4888040 = 1.0;
double r4888041 = 9.0;
double r4888042 = r4888041 * r4888039;
double r4888043 = sqrt(r4888042);
double r4888044 = r4888040 / r4888043;
double r4888045 = rand;
double r4888046 = r4888044 * r4888045;
double r4888047 = r4888040 + r4888046;
double r4888048 = r4888039 * r4888047;
return r4888048;
}
double f(double a, double rand) {
double r4888049 = a;
double r4888050 = sqrt(r4888049);
double r4888051 = 1.0;
double r4888052 = 3.0;
double r4888053 = r4888051 / r4888052;
double r4888054 = sqrt(r4888053);
double r4888055 = r4888050 - r4888054;
double r4888056 = r4888049 - r4888053;
double r4888057 = sqrt(r4888056);
double r4888058 = r4888055 / r4888057;
double r4888059 = r4888050 + r4888054;
double r4888060 = 3.0;
double r4888061 = r4888059 / r4888060;
double r4888062 = r4888058 * r4888061;
double r4888063 = rand;
double r4888064 = fma(r4888062, r4888063, r4888056);
return r4888064;
}



Bits error versus a



Bits error versus rand
Initial program 0.1
Simplified0.1
rmApplied sqrt-prod0.1
Applied add-sqr-sqrt0.1
Applied add-sqr-sqrt0.2
Applied difference-of-squares0.1
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))