x \cdot 2.0 - y
x \cdot 2.0 - y
double f(double x, double y) {
double r11530917 = x;
double r11530918 = 2.0;
double r11530919 = r11530917 * r11530918;
double r11530920 = y;
double r11530921 = r11530919 - r11530920;
return r11530921;
}
double f(double x, double y) {
double r11530922 = x;
double r11530923 = 2.0;
double r11530924 = r11530922 * r11530923;
double r11530925 = y;
double r11530926 = r11530924 - r11530925;
return r11530926;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))