x + \left(\left(y - x\right) \cdot 6.0\right) \cdot \left(\frac{2.0}{3.0} - z\right)x + \left(y - x\right) \cdot \left(\left(\frac{2.0}{3.0} - z\right) \cdot 6.0\right)double f(double x, double y, double z) {
double r11943787 = x;
double r11943788 = y;
double r11943789 = r11943788 - r11943787;
double r11943790 = 6.0;
double r11943791 = r11943789 * r11943790;
double r11943792 = 2.0;
double r11943793 = 3.0;
double r11943794 = r11943792 / r11943793;
double r11943795 = z;
double r11943796 = r11943794 - r11943795;
double r11943797 = r11943791 * r11943796;
double r11943798 = r11943787 + r11943797;
return r11943798;
}
double f(double x, double y, double z) {
double r11943799 = x;
double r11943800 = y;
double r11943801 = r11943800 - r11943799;
double r11943802 = 2.0;
double r11943803 = 3.0;
double r11943804 = r11943802 / r11943803;
double r11943805 = z;
double r11943806 = r11943804 - r11943805;
double r11943807 = 6.0;
double r11943808 = r11943806 * r11943807;
double r11943809 = r11943801 * r11943808;
double r11943810 = r11943799 + r11943809;
return r11943810;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied associate-*l*0.2
Final simplification0.2
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))