x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r9812993 = x;
double r9812994 = y;
double r9812995 = 4.0;
double r9812996 = r9812994 * r9812995;
double r9812997 = z;
double r9812998 = r9812996 * r9812997;
double r9812999 = r9812993 - r9812998;
return r9812999;
}
double f(double x, double y, double z) {
double r9813000 = x;
double r9813001 = 4.0;
double r9813002 = y;
double r9813003 = r9813001 * r9813002;
double r9813004 = z;
double r9813005 = r9813003 * r9813004;
double r9813006 = r9813000 - r9813005;
return r9813006;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))