x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x \cdot \sin y\right)double f(double x, double y, double z) {
double r9418081 = x;
double r9418082 = y;
double r9418083 = sin(r9418082);
double r9418084 = r9418081 * r9418083;
double r9418085 = z;
double r9418086 = cos(r9418082);
double r9418087 = r9418085 * r9418086;
double r9418088 = r9418084 + r9418087;
return r9418088;
}
double f(double x, double y, double z) {
double r9418089 = y;
double r9418090 = cos(r9418089);
double r9418091 = z;
double r9418092 = x;
double r9418093 = sin(r9418089);
double r9418094 = r9418092 * r9418093;
double r9418095 = fma(r9418090, r9418091, r9418094);
return r9418095;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))