\frac{x \cdot \left(\frac{x}{y} + 1.0\right)}{x + 1.0}\frac{x}{\frac{1.0 + x}{1.0 + \frac{x}{y}}}double f(double x, double y) {
double r40105178 = x;
double r40105179 = y;
double r40105180 = r40105178 / r40105179;
double r40105181 = 1.0;
double r40105182 = r40105180 + r40105181;
double r40105183 = r40105178 * r40105182;
double r40105184 = r40105178 + r40105181;
double r40105185 = r40105183 / r40105184;
return r40105185;
}
double f(double x, double y) {
double r40105186 = x;
double r40105187 = 1.0;
double r40105188 = r40105187 + r40105186;
double r40105189 = y;
double r40105190 = r40105186 / r40105189;
double r40105191 = r40105187 + r40105190;
double r40105192 = r40105188 / r40105191;
double r40105193 = r40105186 / r40105192;
return r40105193;
}




Bits error versus x




Bits error versus y
Results
| Original | 8.8 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 8.8
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:herbie-target
(* (/ x 1) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))