\frac{60.0 \cdot \left(x - y\right)}{z - t} + a \cdot 120.0\left(x - y\right) \cdot \frac{60.0}{z - t} + a \cdot 120.0double f(double x, double y, double z, double t, double a) {
double r39197740 = 60.0;
double r39197741 = x;
double r39197742 = y;
double r39197743 = r39197741 - r39197742;
double r39197744 = r39197740 * r39197743;
double r39197745 = z;
double r39197746 = t;
double r39197747 = r39197745 - r39197746;
double r39197748 = r39197744 / r39197747;
double r39197749 = a;
double r39197750 = 120.0;
double r39197751 = r39197749 * r39197750;
double r39197752 = r39197748 + r39197751;
return r39197752;
}
double f(double x, double y, double z, double t, double a) {
double r39197753 = x;
double r39197754 = y;
double r39197755 = r39197753 - r39197754;
double r39197756 = 60.0;
double r39197757 = z;
double r39197758 = t;
double r39197759 = r39197757 - r39197758;
double r39197760 = r39197756 / r39197759;
double r39197761 = r39197755 * r39197760;
double r39197762 = a;
double r39197763 = 120.0;
double r39197764 = r39197762 * r39197763;
double r39197765 = r39197761 + r39197764;
return r39197765;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.5
Simplified0.1
rmApplied fma-udef0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))