x \cdot \left(1.0 - x \cdot y\right)
x \cdot 1.0 + \left(-y \cdot x\right) \cdot x
double f(double x, double y) {
double r2903986 = x;
double r2903987 = 1.0;
double r2903988 = y;
double r2903989 = r2903986 * r2903988;
double r2903990 = r2903987 - r2903989;
double r2903991 = r2903986 * r2903990;
return r2903991;
}
double f(double x, double y) {
double r2903992 = x;
double r2903993 = 1.0;
double r2903994 = r2903992 * r2903993;
double r2903995 = y;
double r2903996 = r2903995 * r2903992;
double r2903997 = -r2903996;
double r2903998 = r2903997 * r2903992;
double r2903999 = r2903994 + r2903998;
return r2903999;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
rmApplied sub-neg0.1
Applied distribute-lft-in0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
(* x (- 1.0 (* x y))))