\frac{1.0}{2.0} \cdot \left(x + y\right)\frac{1.0}{2.0} \cdot \left(x + y\right)double f(double x, double y) {
double r32942709 = 1.0;
double r32942710 = 2.0;
double r32942711 = r32942709 / r32942710;
double r32942712 = x;
double r32942713 = y;
double r32942714 = r32942712 + r32942713;
double r32942715 = r32942711 * r32942714;
return r32942715;
}
double f(double x, double y) {
double r32942716 = 1.0;
double r32942717 = 2.0;
double r32942718 = r32942716 / r32942717;
double r32942719 = x;
double r32942720 = y;
double r32942721 = r32942719 + r32942720;
double r32942722 = r32942718 * r32942721;
return r32942722;
}




Bits error versus x




Bits error versus y
Results
| Original | 0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0
Final simplification0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, G"
:herbie-target
(/ (+ x y) 2.0)
(* (/ 1.0 2.0) (+ x y)))