\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r31627496 = x;
double r31627497 = y;
double r31627498 = r31627496 - r31627497;
double r31627499 = z;
double r31627500 = r31627499 - r31627497;
double r31627501 = r31627498 / r31627500;
return r31627501;
}
double f(double x, double y, double z) {
double r31627502 = x;
double r31627503 = y;
double r31627504 = r31627502 - r31627503;
double r31627505 = z;
double r31627506 = r31627505 - r31627503;
double r31627507 = r31627504 / r31627506;
return r31627507;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))