\frac{\left(\frac{8.0}{3.0} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\left(\frac{\sin \left(x \cdot 0.5\right)}{\frac{\sin x}{\sin \left(x \cdot 0.5\right)}} \cdot 8.0\right) \cdot \frac{1}{3.0}double f(double x) {
double r20768736 = 8.0;
double r20768737 = 3.0;
double r20768738 = r20768736 / r20768737;
double r20768739 = x;
double r20768740 = 0.5;
double r20768741 = r20768739 * r20768740;
double r20768742 = sin(r20768741);
double r20768743 = r20768738 * r20768742;
double r20768744 = r20768743 * r20768742;
double r20768745 = sin(r20768739);
double r20768746 = r20768744 / r20768745;
return r20768746;
}
double f(double x) {
double r20768747 = x;
double r20768748 = 0.5;
double r20768749 = r20768747 * r20768748;
double r20768750 = sin(r20768749);
double r20768751 = sin(r20768747);
double r20768752 = r20768751 / r20768750;
double r20768753 = r20768750 / r20768752;
double r20768754 = 8.0;
double r20768755 = r20768753 * r20768754;
double r20768756 = 1.0;
double r20768757 = 3.0;
double r20768758 = r20768756 / r20768757;
double r20768759 = r20768755 * r20768758;
return r20768759;
}




Bits error versus x
Results
| Original | 15.0 |
|---|---|
| Target | 0.3 |
| Herbie | 0.5 |
Initial program 15.0
rmApplied *-un-lft-identity15.0
Applied times-frac0.5
Simplified0.3
rmApplied div-inv0.3
Applied *-un-lft-identity0.3
Applied times-frac0.5
Applied associate-*l*0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:herbie-target
(/ (/ (* 8.0 (sin (* x 0.5))) 3.0) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8.0 3.0) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))