x - \frac{y - z}{\frac{\left(t - z\right) + 1.0}{a}}\mathsf{fma}\left(\frac{z - y}{\left(1.0 + t\right) - z}, a, x\right)double f(double x, double y, double z, double t, double a) {
double r29532301 = x;
double r29532302 = y;
double r29532303 = z;
double r29532304 = r29532302 - r29532303;
double r29532305 = t;
double r29532306 = r29532305 - r29532303;
double r29532307 = 1.0;
double r29532308 = r29532306 + r29532307;
double r29532309 = a;
double r29532310 = r29532308 / r29532309;
double r29532311 = r29532304 / r29532310;
double r29532312 = r29532301 - r29532311;
return r29532312;
}
double f(double x, double y, double z, double t, double a) {
double r29532313 = z;
double r29532314 = y;
double r29532315 = r29532313 - r29532314;
double r29532316 = 1.0;
double r29532317 = t;
double r29532318 = r29532316 + r29532317;
double r29532319 = r29532318 - r29532313;
double r29532320 = r29532315 / r29532319;
double r29532321 = a;
double r29532322 = x;
double r29532323 = fma(r29532320, r29532321, r29532322);
return r29532323;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 1.8 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 1.8
Simplified0.2
Final simplification0.2
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1.0)) a))
(- x (/ (- y z) (/ (+ (- t z) 1.0) a))))