2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r26887702 = 2.0;
double r26887703 = x;
double r26887704 = r26887703 * r26887703;
double r26887705 = y;
double r26887706 = r26887703 * r26887705;
double r26887707 = r26887704 + r26887706;
double r26887708 = r26887702 * r26887707;
return r26887708;
}
double f(double x, double y) {
double r26887709 = 2.0;
double r26887710 = x;
double r26887711 = r26887709 * r26887710;
double r26887712 = y;
double r26887713 = r26887712 + r26887710;
double r26887714 = r26887711 * r26887713;
return r26887714;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))