\frac{x + y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r23491674 = x;
double r23491675 = y;
double r23491676 = r23491674 + r23491675;
double r23491677 = 2.0;
double r23491678 = r23491674 * r23491677;
double r23491679 = r23491678 * r23491675;
double r23491680 = r23491676 / r23491679;
return r23491680;
}
double f(double x, double y) {
double r23491681 = 0.5;
double r23491682 = x;
double r23491683 = r23491681 / r23491682;
double r23491684 = y;
double r23491685 = r23491681 / r23491684;
double r23491686 = r23491683 + r23491685;
return r23491686;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))