\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r21149391 = x;
double r21149392 = y;
double r21149393 = r21149391 * r21149392;
double r21149394 = z;
double r21149395 = r21149394 * r21149394;
double r21149396 = r21149393 + r21149395;
double r21149397 = r21149396 + r21149395;
double r21149398 = r21149397 + r21149395;
return r21149398;
}
double f(double x, double y, double z) {
double r21149399 = 3.0;
double r21149400 = z;
double r21149401 = r21149400 * r21149400;
double r21149402 = x;
double r21149403 = y;
double r21149404 = r21149402 * r21149403;
double r21149405 = fma(r21149399, r21149401, r21149404);
return r21149405;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))