\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r16878223 = x;
double r16878224 = y;
double r16878225 = r16878223 * r16878224;
double r16878226 = z;
double r16878227 = r16878224 * r16878226;
double r16878228 = r16878225 - r16878227;
double r16878229 = r16878224 * r16878224;
double r16878230 = r16878228 - r16878229;
double r16878231 = r16878230 + r16878229;
return r16878231;
}
double f(double x, double y, double z) {
double r16878232 = x;
double r16878233 = z;
double r16878234 = r16878232 - r16878233;
double r16878235 = y;
double r16878236 = r16878234 * r16878235;
return r16878236;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))