\left(x + y\right) \cdot \left(1.0 - z\right)
\left(y + x\right) \cdot \left(1.0 - z\right)
double f(double x, double y, double z) {
double r2477515 = x;
double r2477516 = y;
double r2477517 = r2477515 + r2477516;
double r2477518 = 1.0;
double r2477519 = z;
double r2477520 = r2477518 - r2477519;
double r2477521 = r2477517 * r2477520;
return r2477521;
}
double f(double x, double y, double z) {
double r2477522 = y;
double r2477523 = x;
double r2477524 = r2477522 + r2477523;
double r2477525 = 1.0;
double r2477526 = z;
double r2477527 = r2477525 - r2477526;
double r2477528 = r2477524 * r2477527;
return r2477528;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
(* (+ x y) (- 1.0 z)))