\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r14636415 = x;
double r14636416 = y;
double r14636417 = r14636416 * r14636416;
double r14636418 = r14636415 / r14636417;
return r14636418;
}
double f(double x, double y) {
double r14636419 = x;
double r14636420 = y;
double r14636421 = r14636419 / r14636420;
double r14636422 = r14636421 / r14636420;
return r14636422;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.1
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019162 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))