1.0 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1.0 - \frac{\frac{1}{y - t} \cdot x}{y - z}double f(double x, double y, double z, double t) {
double r13993041 = 1.0;
double r13993042 = x;
double r13993043 = y;
double r13993044 = z;
double r13993045 = r13993043 - r13993044;
double r13993046 = t;
double r13993047 = r13993043 - r13993046;
double r13993048 = r13993045 * r13993047;
double r13993049 = r13993042 / r13993048;
double r13993050 = r13993041 - r13993049;
return r13993050;
}
double f(double x, double y, double z, double t) {
double r13993051 = 1.0;
double r13993052 = 1.0;
double r13993053 = y;
double r13993054 = t;
double r13993055 = r13993053 - r13993054;
double r13993056 = r13993052 / r13993055;
double r13993057 = x;
double r13993058 = r13993056 * r13993057;
double r13993059 = z;
double r13993060 = r13993053 - r13993059;
double r13993061 = r13993058 / r13993060;
double r13993062 = r13993051 - r13993061;
return r13993062;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.6
rmApplied *-un-lft-identity0.6
Applied times-frac1.1
rmApplied associate-*l/1.1
Simplified1.1
rmApplied div-inv1.1
Final simplification1.1
herbie shell --seed 2019162
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
(- 1.0 (/ x (* (- y z) (- y t)))))