x \cdot \cos y + z \cdot \sin y
x \cdot \cos y + \sqrt[3]{\sin y \cdot z} \cdot \left(\left(\sqrt[3]{\sin y} \cdot \sqrt[3]{\sin y}\right) \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right)\right)double f(double x, double y, double z) {
double r11179107 = x;
double r11179108 = y;
double r11179109 = cos(r11179108);
double r11179110 = r11179107 * r11179109;
double r11179111 = z;
double r11179112 = sin(r11179108);
double r11179113 = r11179111 * r11179112;
double r11179114 = r11179110 + r11179113;
return r11179114;
}
double f(double x, double y, double z) {
double r11179115 = x;
double r11179116 = y;
double r11179117 = cos(r11179116);
double r11179118 = r11179115 * r11179117;
double r11179119 = sin(r11179116);
double r11179120 = z;
double r11179121 = r11179119 * r11179120;
double r11179122 = cbrt(r11179121);
double r11179123 = cbrt(r11179119);
double r11179124 = r11179123 * r11179123;
double r11179125 = cbrt(r11179120);
double r11179126 = r11179125 * r11179125;
double r11179127 = r11179124 * r11179126;
double r11179128 = r11179122 * r11179127;
double r11179129 = r11179118 + r11179128;
return r11179129;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
rmApplied cbrt-prod0.5
Applied cbrt-prod0.6
Applied swap-sqr0.6
Final simplification0.6
herbie shell --seed 2019162
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))