x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r8737900 = x;
double r8737901 = y;
double r8737902 = r8737901 * r8737901;
double r8737903 = r8737900 - r8737902;
return r8737903;
}
double f(double x, double y) {
double r8737904 = x;
double r8737905 = y;
double r8737906 = r8737905 * r8737905;
double r8737907 = r8737904 - r8737906;
return r8737907;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))