Average Error: 0.1 → 0.1
Time: 19.1s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r10233489 = x;
        double r10233490 = y;
        double r10233491 = cos(r10233490);
        double r10233492 = r10233489 + r10233491;
        double r10233493 = z;
        double r10233494 = sin(r10233490);
        double r10233495 = r10233493 * r10233494;
        double r10233496 = r10233492 - r10233495;
        return r10233496;
}

double f(double x, double y, double z) {
        double r10233497 = x;
        double r10233498 = y;
        double r10233499 = cos(r10233498);
        double r10233500 = r10233497 + r10233499;
        double r10233501 = z;
        double r10233502 = sin(r10233498);
        double r10233503 = r10233501 * r10233502;
        double r10233504 = r10233500 - r10233503;
        return r10233504;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))