Average Error: 0.1 → 0.1
Time: 14.5s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r8933827 = x;
        double r8933828 = y;
        double r8933829 = sin(r8933828);
        double r8933830 = r8933827 + r8933829;
        double r8933831 = z;
        double r8933832 = cos(r8933828);
        double r8933833 = r8933831 * r8933832;
        double r8933834 = r8933830 + r8933833;
        return r8933834;
}

double f(double x, double y, double z) {
        double r8933835 = x;
        double r8933836 = y;
        double r8933837 = sin(r8933836);
        double r8933838 = r8933835 + r8933837;
        double r8933839 = z;
        double r8933840 = cos(r8933836);
        double r8933841 = r8933839 * r8933840;
        double r8933842 = r8933838 + r8933841;
        return r8933842;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))