\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r8933827 = x;
double r8933828 = y;
double r8933829 = sin(r8933828);
double r8933830 = r8933827 + r8933829;
double r8933831 = z;
double r8933832 = cos(r8933828);
double r8933833 = r8933831 * r8933832;
double r8933834 = r8933830 + r8933833;
return r8933834;
}
double f(double x, double y, double z) {
double r8933835 = x;
double r8933836 = y;
double r8933837 = sin(r8933836);
double r8933838 = r8933835 + r8933837;
double r8933839 = z;
double r8933840 = cos(r8933836);
double r8933841 = r8933839 * r8933840;
double r8933842 = r8933838 + r8933841;
return r8933842;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019162
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))