Average Error: 0.0 → 0.0
Time: 10.1s
Precision: 64
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
\[x \cdot y + \left(x - 1.0\right) \cdot z\]
x \cdot y + \left(x - 1.0\right) \cdot z
x \cdot y + \left(x - 1.0\right) \cdot z
double f(double x, double y, double z) {
        double r8368335 = x;
        double r8368336 = y;
        double r8368337 = r8368335 * r8368336;
        double r8368338 = 1.0;
        double r8368339 = r8368335 - r8368338;
        double r8368340 = z;
        double r8368341 = r8368339 * r8368340;
        double r8368342 = r8368337 + r8368341;
        return r8368342;
}

double f(double x, double y, double z) {
        double r8368343 = x;
        double r8368344 = y;
        double r8368345 = r8368343 * r8368344;
        double r8368346 = 1.0;
        double r8368347 = r8368343 - r8368346;
        double r8368348 = z;
        double r8368349 = r8368347 * r8368348;
        double r8368350 = r8368345 + r8368349;
        return r8368350;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1.0\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  (+ (* x y) (* (- x 1.0) z)))