x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5.0
\left(2 \cdot \left(x \cdot z\right) + \left(\left(x \cdot y\right) \cdot 2 + x \cdot t\right)\right) + y \cdot 5.0
double f(double x, double y, double z, double t) {
double r9511677 = x;
double r9511678 = y;
double r9511679 = z;
double r9511680 = r9511678 + r9511679;
double r9511681 = r9511680 + r9511679;
double r9511682 = r9511681 + r9511678;
double r9511683 = t;
double r9511684 = r9511682 + r9511683;
double r9511685 = r9511677 * r9511684;
double r9511686 = 5.0;
double r9511687 = r9511678 * r9511686;
double r9511688 = r9511685 + r9511687;
return r9511688;
}
double f(double x, double y, double z, double t) {
double r9511689 = 2.0;
double r9511690 = x;
double r9511691 = z;
double r9511692 = r9511690 * r9511691;
double r9511693 = r9511689 * r9511692;
double r9511694 = y;
double r9511695 = r9511690 * r9511694;
double r9511696 = r9511695 * r9511689;
double r9511697 = t;
double r9511698 = r9511690 * r9511697;
double r9511699 = r9511696 + r9511698;
double r9511700 = r9511693 + r9511699;
double r9511701 = 5.0;
double r9511702 = r9511694 * r9511701;
double r9511703 = r9511700 + r9511702;
return r9511703;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Simplified0.1
Taylor expanded around inf 0.1
Final simplification0.1
herbie shell --seed 2019162
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))