\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r5160091 = 1.0;
double r5160092 = x;
double r5160093 = r5160091 - r5160092;
double r5160094 = y;
double r5160095 = sqrt(r5160092);
double r5160096 = r5160094 * r5160095;
double r5160097 = r5160093 + r5160096;
return r5160097;
}
double f(double x, double y) {
double r5160098 = y;
double r5160099 = x;
double r5160100 = sqrt(r5160099);
double r5160101 = r5160098 * r5160100;
double r5160102 = 1.0;
double r5160103 = r5160102 - r5160099;
double r5160104 = r5160101 + r5160103;
return r5160104;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019162
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))