Average Error: 0.0 → 0.0
Time: 10.7s
Precision: 64
\[\left(1.0 - x\right) \cdot y + x \cdot z\]
\[z \cdot x + \left(1.0 - x\right) \cdot y\]
\left(1.0 - x\right) \cdot y + x \cdot z
z \cdot x + \left(1.0 - x\right) \cdot y
double f(double x, double y, double z) {
        double r40407532 = 1.0;
        double r40407533 = x;
        double r40407534 = r40407532 - r40407533;
        double r40407535 = y;
        double r40407536 = r40407534 * r40407535;
        double r40407537 = z;
        double r40407538 = r40407533 * r40407537;
        double r40407539 = r40407536 + r40407538;
        return r40407539;
}

double f(double x, double y, double z) {
        double r40407540 = z;
        double r40407541 = x;
        double r40407542 = r40407540 * r40407541;
        double r40407543 = 1.0;
        double r40407544 = r40407543 - r40407541;
        double r40407545 = y;
        double r40407546 = r40407544 * r40407545;
        double r40407547 = r40407542 + r40407546;
        return r40407547;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[y - x \cdot \left(y - z\right)\]

Derivation

  1. Initial program 0.0

    \[\left(1.0 - x\right) \cdot y + x \cdot z\]
  2. Final simplification0.0

    \[\leadsto z \cdot x + \left(1.0 - x\right) \cdot y\]

Reproduce

herbie shell --seed 2019162 
(FPCore (x y z)
  :name "Diagrams.Color.HSV:lerp  from diagrams-contrib-1.3.0.5"

  :herbie-target
  (- y (* x (- y z)))

  (+ (* (- 1.0 x) y) (* x z)))