x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r31123107 = x;
double r31123108 = y;
double r31123109 = z;
double r31123110 = r31123108 * r31123109;
double r31123111 = r31123107 - r31123110;
return r31123111;
}
double f(double x, double y, double z) {
double r31123112 = x;
double r31123113 = z;
double r31123114 = y;
double r31123115 = r31123113 * r31123114;
double r31123116 = r31123112 - r31123115;
return r31123116;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))