x \cdot y + z \cdot \left(1.0 - y\right)
\left(x - z \cdot 1.0\right) \cdot y + z \cdot 1.0
double f(double x, double y, double z) {
double r28585945 = x;
double r28585946 = y;
double r28585947 = r28585945 * r28585946;
double r28585948 = z;
double r28585949 = 1.0;
double r28585950 = r28585949 - r28585946;
double r28585951 = r28585948 * r28585950;
double r28585952 = r28585947 + r28585951;
return r28585952;
}
double f(double x, double y, double z) {
double r28585953 = x;
double r28585954 = z;
double r28585955 = 1.0;
double r28585956 = r28585954 * r28585955;
double r28585957 = r28585953 - r28585956;
double r28585958 = y;
double r28585959 = r28585957 * r28585958;
double r28585960 = r28585959 + r28585956;
return r28585960;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied flip--7.1
Applied associate-*r/8.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))