\frac{x + y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r25262901 = x;
double r25262902 = y;
double r25262903 = r25262901 + r25262902;
double r25262904 = 2.0;
double r25262905 = r25262901 * r25262904;
double r25262906 = r25262905 * r25262902;
double r25262907 = r25262903 / r25262906;
return r25262907;
}
double f(double x, double y) {
double r25262908 = 0.5;
double r25262909 = y;
double r25262910 = r25262908 / r25262909;
double r25262911 = x;
double r25262912 = r25262908 / r25262911;
double r25262913 = r25262910 + r25262912;
return r25262913;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019162
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))