x \cdot \left(1.0 - y\right)
\left(1.0 - y\right) \cdot x
double f(double x, double y) {
double r12637246 = x;
double r12637247 = 1.0;
double r12637248 = y;
double r12637249 = r12637247 - r12637248;
double r12637250 = r12637246 * r12637249;
return r12637250;
}
double f(double x, double y) {
double r12637251 = 1.0;
double r12637252 = y;
double r12637253 = r12637251 - r12637252;
double r12637254 = x;
double r12637255 = r12637253 * r12637254;
return r12637255;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
(* x (- 1.0 y)))