x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r8511610 = x;
double r8511611 = y;
double r8511612 = r8511611 - r8511610;
double r8511613 = z;
double r8511614 = r8511612 * r8511613;
double r8511615 = r8511610 + r8511614;
return r8511615;
}
double f(double x, double y, double z) {
double r8511616 = y;
double r8511617 = x;
double r8511618 = r8511616 - r8511617;
double r8511619 = z;
double r8511620 = fma(r8511618, r8511619, r8511617);
return r8511620;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))