x \cdot x + 1.0
\mathsf{fma}\left(x, x, 1.0\right)double f(double x) {
double r8313384 = x;
double r8313385 = r8313384 * r8313384;
double r8313386 = 1.0;
double r8313387 = r8313385 + r8313386;
return r8313387;
}
double f(double x) {
double r8313388 = x;
double r8313389 = 1.0;
double r8313390 = fma(r8313388, r8313388, r8313389);
return r8313390;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))