Average Error: 0.1 → 0.1
Time: 19.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r8300754 = x;
        double r8300755 = y;
        double r8300756 = cos(r8300755);
        double r8300757 = r8300754 + r8300756;
        double r8300758 = z;
        double r8300759 = sin(r8300755);
        double r8300760 = r8300758 * r8300759;
        double r8300761 = r8300757 - r8300760;
        return r8300761;
}

double f(double x, double y, double z) {
        double r8300762 = x;
        double r8300763 = y;
        double r8300764 = cos(r8300763);
        double r8300765 = r8300762 + r8300764;
        double r8300766 = z;
        double r8300767 = sin(r8300763);
        double r8300768 = r8300766 * r8300767;
        double r8300769 = r8300765 - r8300768;
        return r8300769;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))