\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r8300754 = x;
double r8300755 = y;
double r8300756 = cos(r8300755);
double r8300757 = r8300754 + r8300756;
double r8300758 = z;
double r8300759 = sin(r8300755);
double r8300760 = r8300758 * r8300759;
double r8300761 = r8300757 - r8300760;
return r8300761;
}
double f(double x, double y, double z) {
double r8300762 = x;
double r8300763 = y;
double r8300764 = cos(r8300763);
double r8300765 = r8300762 + r8300764;
double r8300766 = z;
double r8300767 = sin(r8300763);
double r8300768 = r8300766 * r8300767;
double r8300769 = r8300765 - r8300768;
return r8300769;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))