x \cdot \left(y + 1.0\right)
\left(y + 1.0\right) \cdot x
double f(double x, double y) {
double r27065023 = x;
double r27065024 = y;
double r27065025 = 1.0;
double r27065026 = r27065024 + r27065025;
double r27065027 = r27065023 * r27065026;
return r27065027;
}
double f(double x, double y) {
double r27065028 = y;
double r27065029 = 1.0;
double r27065030 = r27065028 + r27065029;
double r27065031 = x;
double r27065032 = r27065030 * r27065031;
return r27065032;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:herbie-target
(+ x (* x y))
(* x (+ y 1.0)))