Average Error: 0.0 → 0.0
Time: 6.6s
Precision: 64
\[x \cdot \left(y + 1.0\right)\]
\[\left(y + 1.0\right) \cdot x\]
x \cdot \left(y + 1.0\right)
\left(y + 1.0\right) \cdot x
double f(double x, double y) {
        double r27065023 = x;
        double r27065024 = y;
        double r27065025 = 1.0;
        double r27065026 = r27065024 + r27065025;
        double r27065027 = r27065023 * r27065026;
        return r27065027;
}

double f(double x, double y) {
        double r27065028 = y;
        double r27065029 = 1.0;
        double r27065030 = r27065028 + r27065029;
        double r27065031 = x;
        double r27065032 = r27065030 * r27065031;
        return r27065032;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[x + x \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot \left(y + 1.0\right)\]
  2. Final simplification0.0

    \[\leadsto \left(y + 1.0\right) \cdot x\]

Reproduce

herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"

  :herbie-target
  (+ x (* x y))

  (* x (+ y 1.0)))