Average Error: 0.2 → 0.2
Time: 13.8s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z
double f(double x, double y, double z) {
        double r35025916 = x;
        double r35025917 = y;
        double r35025918 = r35025917 - r35025916;
        double r35025919 = 6.0;
        double r35025920 = r35025918 * r35025919;
        double r35025921 = z;
        double r35025922 = r35025920 * r35025921;
        double r35025923 = r35025916 + r35025922;
        return r35025923;
}

double f(double x, double y, double z) {
        double r35025924 = x;
        double r35025925 = y;
        double r35025926 = r35025925 - r35025924;
        double r35025927 = 6.0;
        double r35025928 = r35025926 * r35025927;
        double r35025929 = z;
        double r35025930 = r35025928 * r35025929;
        double r35025931 = r35025924 + r35025930;
        return r35025931;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.2
Target0.2
Herbie0.2
\[x - \left(6.0 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.2

    \[x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]
  2. Final simplification0.2

    \[\leadsto x + \left(\left(y - x\right) \cdot 6.0\right) \cdot z\]

Reproduce

herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))