x \cdot \left(1.0 - x \cdot y\right)
x \cdot 1.0 + \left(-y \cdot x\right) \cdot x
double f(double x, double y) {
double r3623053 = x;
double r3623054 = 1.0;
double r3623055 = y;
double r3623056 = r3623053 * r3623055;
double r3623057 = r3623054 - r3623056;
double r3623058 = r3623053 * r3623057;
return r3623058;
}
double f(double x, double y) {
double r3623059 = x;
double r3623060 = 1.0;
double r3623061 = r3623059 * r3623060;
double r3623062 = y;
double r3623063 = r3623062 * r3623059;
double r3623064 = -r3623063;
double r3623065 = r3623064 * r3623059;
double r3623066 = r3623061 + r3623065;
return r3623066;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
rmApplied sub-neg0.1
Applied distribute-lft-in0.1
Final simplification0.1
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
(* x (- 1.0 (* x y))))