\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(y, 1.0, x \cdot \left(-y\right) + x \cdot z\right)double f(double x, double y, double z) {
double r37540938 = 1.0;
double r37540939 = x;
double r37540940 = r37540938 - r37540939;
double r37540941 = y;
double r37540942 = r37540940 * r37540941;
double r37540943 = z;
double r37540944 = r37540939 * r37540943;
double r37540945 = r37540942 + r37540944;
return r37540945;
}
double f(double x, double y, double z) {
double r37540946 = y;
double r37540947 = 1.0;
double r37540948 = x;
double r37540949 = -r37540946;
double r37540950 = r37540948 * r37540949;
double r37540951 = z;
double r37540952 = r37540948 * r37540951;
double r37540953 = r37540950 + r37540952;
double r37540954 = fma(r37540946, r37540947, r37540953);
return r37540954;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))