x \cdot y + z \cdot \left(1.0 - y\right)
\mathsf{fma}\left(x, y, \left(1.0 - y\right) \cdot z\right)double f(double x, double y, double z) {
double r30934056 = x;
double r30934057 = y;
double r30934058 = r30934056 * r30934057;
double r30934059 = z;
double r30934060 = 1.0;
double r30934061 = r30934060 - r30934057;
double r30934062 = r30934059 * r30934061;
double r30934063 = r30934058 + r30934062;
return r30934063;
}
double f(double x, double y, double z) {
double r30934064 = x;
double r30934065 = y;
double r30934066 = 1.0;
double r30934067 = r30934066 - r30934065;
double r30934068 = z;
double r30934069 = r30934067 * r30934068;
double r30934070 = fma(r30934064, r30934065, r30934069);
return r30934070;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))