\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r24993328 = x;
double r24993329 = y;
double r24993330 = r24993328 - r24993329;
double r24993331 = z;
double r24993332 = r24993331 - r24993329;
double r24993333 = r24993330 / r24993332;
return r24993333;
}
double f(double x, double y, double z) {
double r24993334 = x;
double r24993335 = y;
double r24993336 = r24993334 - r24993335;
double r24993337 = z;
double r24993338 = r24993337 - r24993335;
double r24993339 = r24993336 / r24993338;
return r24993339;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019158 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))